Ok, so my inspection was to run render and try to see mem use in htop in linux. Then my next steps lead to stretching swap to 200GB as I saw Blender needed 80GB to render simple logo. The result is program crashed, I can't render anything. It seems blender 4 has problems with pointing to memory, it must be leaking somewhere:
Comments “Blender 4.2.0 crashing on MX Linux 23.3 and Manjaro 24, let's try another version from repo”